Dead Space 3 takes the game to new locations, a large city and a frozen ice planet. The Unitology cult is set to unleash markers created from blueprints stolen from Isaac Clarke’s mind during his imprisonment in the first game. Meanwhile the keys to defeating a necromorph uprising could be found on the ice planet, where an entire military team has been massacred.
Same ReShade preset I used for the previous Dead Space games. Bloom is overpowering in a few spots in the intro (mountain snow), which can be dampened with AO, however the 3D setup/game menu left an model ghost over the intro, so it is turned off here.
Captured at 1080p/60. To enable 60fps, disable vsync in-game and enable it through your control panel app to prevent screen-tearing.
More info via Wikipedia: In Dead Space 3, Isaac Clarke teams up with EarthGov Sergeant John Carver as they travel to Tau Volantis, an ice-covered planet, to end the Marker and Necromorph threat for good.
Development of the game began after the completion of Dead Space 2. It is the first game in the Dead Space series to feature online co-op.
Dead Space 3 puts Clarke against the Necromorphs, who serve as the primary antagonists of the franchise. The Resource Integration Gear (RIG) suit returns, using holographic displays projected from the players’ suit and weapons to display health and ammo count, respectively. In vacuum areas, a timer will appear on the player’s right shoulder, indicating how much oxygen that character has left before they suffocate.
Copyright Visercal Games and EA