Grim Fandango Intro

Grim Fandango essentially marked the end of the big adventure game as we knew it during the 80s and 90s. This upgraded Sith (Dark Forces II) engine name GrimE brought pre-rendering of 3D assets for background and 3D characters. Though a critical success it was a commercial failure at the time. It has gone on to be considered a classic of the genre.

Via Wiki : “The player controls Manuel “Manny” Calavera (‘calavera’ being Spanish for ‘skull’) as he follows Mercedes “Meche” Colomar in the Underworld.” Written and directed by Tim Schafer.

This video was recorded through ResidualVM which does not have any upscaling functionality as of yet, it was sized from the original output.

Grim Fandango Intro

A freelance writer and digital artist, operator of this website. My name is James Schumacher, and I hold a degree in Game Art & Design (BoFA) from the Art Institute in Portland. My passions are gaming, music, books, film and my friends. Select Photography to see some of my latests photos, with more found at 500px and Viewbug. Currently you can find much of my game reviews mostly at Only Single Player I am available for freelance writing work, as well as for image and graphic editing.