I really like Jake Solomon. He’s self-effacing, obviously passionate about making games, and he happened to pour that passion into one of my (and his) favorite games of all time XCOM. This is quite possibly my most anticipated title of the year, which is saying a lot looking back at the releases already out and ones yet to come. Here Jake heads to a video game store and works to sell his game to prospective customers, who obviously don’t know that Jake is the lead designer of the game. Pretty funny stuff here.
from Public RSS-Feed of James Schumacher. https://plus.google.com/117368904812683832763/posts/4E13nyTigPs