The Soundtracks of some of Bethesda’s biggest game franchises as well as a few big offerings from some of the games they publish are now available on iTunes for your listening and downloading enjoyment.
If I were to give order to these, which I hate to do, I would probably go with Skyrim, Oblivion, Fallout 3, Morrowind, New Vegas and RAGE. This isn’t any indication of quality of the tracks though. I hope to have time to post individual track lists and thoughts on the soundtracks in follow-up posts soon. If you enjoy game music or are just starting to get into it, the seven albums above (with their iTunes links) are great way to begin your collection, particularly the works of Jeremy Soule.
Slender’s Woods is a new take on the “Slender” mythos. From what I have gathered Slender is sort of a new cult, horror figure, dreamed up on a forum and first given his big break in the game of the same name. There have been variations on this game, but the main premise is that, in the dark of night, with only a flashlight and no companions, the game-player must traverse a wooded landscape, and through buildings with only a flashlight, discovering pages/notes as this strangely elongated, suit-wearing figure with no face suddenly pops into view and gives chase. If he catches you, game over.
Slender’s Woods look to expand on some of the basic gameplay elements by adding in some simple story to the notes and having the player collect keys and door codes. With each pickup the danger grows nearer until the titular villain starts popping into view and scaring the crap out of the player. Just head to Youtube for tons of videos of frightened players screaming. Slender is a simple premise that delivers big on scares. It is a game based nearly solely on light (or lack there of), tone and atmosphere with the two latter attributes of Slender’s Woods greatly enhanced by the musical score.
Perhaps the most standout track of Aspetic Void’sSlender’s Woods soundtrack is the piece entitled Lullaby. An excerpt of Lullaby is the first music we hear upon starting the game. It sets the tone with a classic implementation of horror music. Composers have often taken a light-hearted instrument, usually associated with children, such as a cymbal, toy piano or bell, and played a simple melody against harsh or ominous tones. Just think back to the music of Halloween apart from the main theme, simple drawn-out synth chords enhanced with single piano notes.
The structure of this track sticks to the idea of using dissonance; creating a mood and atmosphere that is slightly off and therefore also slightly ominous. While Lullaby features a melody, the majority of the tracks are there to create atmosphere primarily through tones and soundscapes. This is fitting as Aseptic Void (David T.) describes his focuses as Dark Ambient, Experimental and Soundscape music.
Many of the tracks, such A Silent Place, are simply these dark soundscapes that are enhanced by creepy sound effects lightly peppered throughout: the occasional breath, a ringing tone or the like. They give off a mechanical/industrial feel. While tracks like this remain fairly calm, even monotone in their brooding, a track like Arrival goes much further in building tension. Arrival slowly gains in pace and volume until the track is esentially screaming at you.
If horror music is your kind of thing, give the Slender’s Woods soundtrack a try. I know that when I write in a particular style or on a specific theme, I like to have instrumental music in the background. I could see myself potentially using these tracks for that use with horror themes. Check out Aseptic Void’s soundtrack on Bandcamp and Slender’s Woods on Desura below.
Borderlands 2 is the highly anticipated sequel to Borderlands the late 2009 shooter with a sort of sci-fi western post-apocalyptic flavor focused on its seemingly never end random combinations of weapon types, a formula the have promised has been continued and refined for this sequel. The game is getting an official music release, simply titles Borderlands 2 Soundtrack and featuring a handful of composers. Most notable perhaps is Jesper Kyd former Demo Scene veteran and composer of many games including the Hitman series and most-recognizably of late the Assassin’s Creed series.
Borderlands 2 Soundtrack Track List
Track list below. iTunes links will be listed when made available. Soundtrack CD from Amazon listed below, Amazon MP3 will be added when available.
Sleeping Dogs is all about creating a believable game world for the protagonist to operate within. Originally True Crime Hong Kong, Sleeping Dogs does a wonderful job of nailing the Hong Kong vibe. If you’re a connoisseur or even casual viewer of Hong Kong action flicks, you will recognize the setting and the atmosphere right away. The sound design goes a long way towards making everything “feel” right. But what would an open world game be with out a strong selection of music for you to listen to as you drive madly through the streets for fun and during missions? The game designers have done an excellent job of carrying their design aesthetic through to the music, both in the original score pieces and the licensed soundtrack selections, including some authentic music authentic, contemporary music from Hong Kong. When an official Sleeping Dog Soundtrack is released, it will be listed here, for now, check out the Sleeping Dogs music list below. As always, overtime I will add iTunes and/or Amazon links as they are found over time. There are two pages of music, so *don’t forget to click the link for page 2*!
Sleeping Dogs Music List
Here is the complete (as has been announced so far) Sleeping Dogs licensed music list. An impressive collection of songs and genres. Starting to add iTunes links, creating custom iMix playlists for each station linked on the station name, will create a full iMix for all tracks soon.
I am not an authority on the Secret of Mana aka Seiken Densetsu RPG series. When the game came out I was splitting time with other famous SNES RPGs as well as enjoying all that the PC had to offer at the time. If you’re looking for background on the game, I’d say take a visit to the extensive Wikipedia page @ http://en.wikipedia.org/wiki/Secret_of_Mana or the even more in-depth Secret of Mana page on the Mana Wikia. There are many games in this series, and as with other popular Japanese RPG franchises, Secret of Mana is actually a sequel game, it’s original title Seiken Densetsu II.
While I enjoyed the brief portions of the game I played at a friend’s house, I never got to delve into the game extensively. It is on my list of games to play (an everg-rowing variety of games across multiple systems), so I will get to it one day. What I do know of the series is the music, which I enjoy immensely. There is something about the high-quality RPG game soundtracks of the SNES era that make them unmatchable in modern-day gaming, even with full orchestration. It some sort of mix of brilliant writing and gamer nostalgia. Many people love the music of this series, so much so that a 19 CD collection was released in Japan - Seiken Densetsu Limited Edition Music Collection. The top article link features some of the great tracks of the first SNES game.
from Public RSS-Feed of James Schumacher. https://plus.google.com/117368904812683832763/posts/gfRcPKjAPmN
Rockstar has unveiled a Max Payne 3 Special Edition, packed with goodies. To take advantage of this you must secure your Max Payne 3 Special Edition Pre-order between now and January 15th, this is a limited time offer. Check out all the details of the collectible version of the game below.
Max Payne 3 Special Edition Details
The centerpiece of this SE is the 10-inch tall Max Payne 3 statue made by Triforce, a
Click for Larger Image
company that has done figures for the Gears of War and Mass Effect series amongst others. This features a grizzled, aging Max Payne in a tattered Grey suit, guns akimbo. Recent reveals and coverage of the game have let us know that we will take control and follow a storyline of Max at various points in his life, leading up to the bearded, burly and shaved head Max that has been prominently featured in early previews. This continues the trend of the statue as the centerpiece of many Special or Collector’s Editions these days. It looks like an excellent collectible piece.
Also included in the Max Payne 3 Special Edition is a Bullet Keychain, this will go nicely with my Uncharted 3 belt buckle, and Drake’s Ring and the yet as unsecured Assassins Creed hoodie. The other trend in SE and CE packages are wearable items, that also continues here. For Videogame soundtrack lovers, such as myself, the inclusion of the official soundtrack, aka, original score music is a welcome treat. I’m not sure who is scoring the new entry, but check out the first trailer below, which makes use of the pure Max Payne 2 theme music.
The next two treats are for the recently revealed multiplayer mode, they are a classic skin pack featuring Max Payne 2 Mona and Max models amongst others and “disorderly conduct” weapons pack. They appear to be molotov cocktails, a grenade launcher and modified shotgun of some sort. It will be very interesting to see how they bring multiplayer to the Max Payne universe as bullet-time will remain a core gameplay mechanic. Also included are some original art prints, another treat for game art collectors. The Max Payne 3 Special Edition Pre-order is available for all three systems and will hit you up for $99.99. The price for my tastes 6 months ago would have been far too high, but as more has been revealed about Max’s third journey towards revenge and redemption, many of my fears have dropped by the wayside. You’ve got a Die Hard style look, a Creasy/Man on Fire storyline and you have the classic Max Payne music, voice acting and bullet-time mixed in with an added cover system and multi-player. Oh yeah and it’s Rockstar!
This has slowly turned into a must buy for me and will set the pocket book back quite a bit as it comes right around the time of the Mass Effect 3 N7 Edition at $79.99. Remember, again, the Max Payne 3 Special Edition Pre-Order is only valid “while supplies last” and up the January 15, 2012 cut-off date. I sensed a weight on my wallet, drenched in gloom and laden with foreboding…