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XCOM Enemy Unknown Missions Part 5 – Operation Devil’s Bell

This time the squad heads to investigate some alien abduction activity in Marseilles, France. The mission goes very smoothly. 10 ETs down and only minor wounds to only two soldiers, Schumacher and Hiroyuki-Tagawa. Ripley and Miller receive Sgt Rank and Lee moves to Lieutenant. Alien capture specialist Rossi bags another

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XCOM Enemy Unknown Missions Part 4 – Operation Sacred Knife

Operation Sacred Knife takes place in Brazil at the site of a downed UFO taken out by one of our Interceptors. Unfortunately Squaddie Tien Tam is taken out when the ground squad attempts to move in close to capture an outsider alive. They mangage to do just that but at

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XCOM Enemy Unknown Missions Part 3 – Operation Lazy Scepter

Our squad heads to a gas station in New York, United States, the site of a possible alien abduction. All is quiet after initially taking out a group of sectoids, but when Rookie Michonne dashes for a scouting position, Floaters appear from a high position. She is quickly overwhelmed. The

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XCOM Enemy Unknown Missions Part 2 – Operation Soaring Grave

Our squad heads out to check a lander enemy craft in the woods. Short after they make their initial approach towards the enemy landing spot they encounter a new type of enemy. The ‘Floater’ is a perfect mix of alien and machine. They are lucky enough to capture one alone

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XCOM Enemy Unknown Missions Part 1 – Operation Empty Palace

XCOM Missions Part 1 – Operation Empty Palace The XCOM unit heads to a neighborhood in Montreal. The scene is dominated by a restaurant just outside of the dropzone. It seems like a simple sectoid mission and is going fairly well before some Thin Men arrive to flank our squad.

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XCOM ’94 – How to Fail in 4 Parts – Part 4 – Acceptance

XCOM ’94 – How to Fail in 4 Parts – Part 4 – Acceptance Accept the fact that you’re going to get your ass kicked playing this game. I needed more crew and better weapons to finish this mission. After completing just 4 previously, the game was already throwing a

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XCOM ’94 – How to Fail in 4 Parts – Part 2 – Bargaining

XCOM ’94 – How to Fail in 4 Parts – Part 2 – Bargaining Our crew makes it’s next mission, arming itself and pressing forward. The mission starts out well, before the squad makes entrance into the UFO. Alex Yao makes two kills before blind-sided and killed. Pressing into the

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Jake Solomon XCOM Designer Undercover

Jake Solomon Undercover I really like Jake Solomon. He’s self-effacing, obviously passionate about making games, and he happened to pour that passion into one of my (and his) favorite games of all time XCOM. This is quite possibly my most anticipated title of the year, which is saying a lot

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