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James Schumacher / JamesInDigital: Words & Art
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James Schumacher / JamesInDigital: Words & Art

Writing, Art, Photography, Media & Commentary

Category: Strategy

Action

XCOM Enemy Unknown Missions Part 6 – Operation Crystal Engine

James Schumacher, October 15, 2012January 11, 2013

Alien abductions seem to be on the rise across the globe. This time the XCOM team responds to trouble in Machester, United Kingdom. They are immediately greeted with a trio of Floaters. After dashing to forward cover to attempt a flanking maneuver Cpl Hiroyuki-Tagawa takes two unexpected hits from a…

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Action

XCOM Enemy Unknown Missions Part 5 – Operation Devil’s Bell

James Schumacher, October 15, 2012January 11, 2013

This time the squad heads to investigate some alien abduction activity in Marseilles, France. The mission goes very smoothly. 10 ETs down and only minor wounds to only two soldiers, Schumacher and Hiroyuki-Tagawa. Ripley and Miller receive Sgt Rank and Lee moves to Lieutenant. Alien capture specialist Rossi bags another…

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Action

XCOM Enemy Unknown Missions Part 4 – Operation Sacred Knife

James Schumacher, October 14, 2012January 11, 2013

Operation Sacred Knife takes place in Brazil at the site of a downed UFO taken out by one of our Interceptors. Unfortunately Squaddie Tien Tam is taken out when the ground squad attempts to move in close to capture an outsider alive. They mangage to do just that but at…

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Action

XCOM Enemy Unknown Missions Part 3 – Operation Lazy Scepter

James Schumacher, October 13, 2012January 11, 2013

Our squad heads to a gas station in New York, United States, the site of a possible alien abduction. All is quiet after initially taking out a group of sectoids, but when Rookie Michonne dashes for a scouting position, Floaters appear from a high position. She is quickly overwhelmed. The…

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Action

XCOM Enemy Unknown Missions Part 2 – Operation Soaring Grave

James Schumacher, October 13, 2012January 11, 2013

Our squad heads out to check a lander enemy craft in the woods. Short after they make their initial approach towards the enemy landing spot they encounter a new type of enemy. The ‘Floater’ is a perfect mix of alien and machine. They are lucky enough to capture one alone…

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Action

XCOM Enemy Unknown Missions Part 1 – Operation Empty Palace

James Schumacher, October 13, 2012January 11, 2013

XCOM Missions Part 1 – Operation Empty Palace The XCOM unit heads to a neighborhood in Montreal. The scene is dominated by a restaurant just outside of the dropzone. It seems like a simple sectoid mission and is going fairly well before some Thin Men arrive to flank our squad….

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Strategy

XCOM ’94 – How to Fail in 4 Parts – Part 2 – Bargaining

James Schumacher, October 7, 2012October 11, 2012

XCOM ’94 – How to Fail in 4 Parts – Part 2 – Bargaining Our crew makes it’s next mission, arming itself and pressing forward. The mission starts out well, before the squad makes entrance into the UFO. Alex Yao makes two kills before blind-sided and killed. Pressing into the…

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Jake Solomon XCOM Designer Undercover

James Schumacher, October 3, 2012October 22, 2012

Jake Solomon Undercover I really like Jake Solomon. He’s self-effacing, obviously passionate about making games, and he happened to pour that passion into one of my (and his) favorite games of all time XCOM. This is quite possibly my most anticipated title of the year, which is saying a lot…

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Strong, Lengthy Endorsement of XCOM – RPS

James Schumacher, September 13, 2012September 15, 2012

Strong, Length Endorsement of XCOM – RPS Hands-On: Forty Hours With XCOM | Rock, Paper, Shotgun I cannot stress enough how excited I am for this game. An east top 10 all time game for me, X-Com has gotten a remake that has been so calculated in it’s approach, balancing…

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Indie Game

Unstoppable Gorg Gameplay 720p HD

James Schumacher, August 24, 2012August 24, 2012

Unstoppable Gorg Gameplay Unstoppable Gorg is an indie tower defense game. What differentiates it from the standard formula is its pulp sci-fi setting. It has excellent music and a cool art style. It’s not a huge departure or upgrade to the tower defense gamestyle, however it has proved to be…

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