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James Schumacher / JamesInDigital: Words & Art

Writing, Art, Photography, Media & Commentary

Outlast – Part 7 – Out of Darkness

James Schumacher, April 28, 2014

Outlast was developed by Red Barrels.

After regaining our lost camera with night vision to help us see our darkest fears, lurking in the unlight hallways of this god-forsaken asylum, you’d think we get a moment of peace. This is not the case.

This is an Outlast walkthrough played by viewer request live on Twitch. http://ift.tt/1eEWXYC

Monetization allowed per developer Red Barrels policy found here: http://ift.tt/1hDypQh http://ift.tt/1h8Wtp0

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