Action XCOM Enemy Unknown Missions Part 5 – Operation Devil’s Bell James Schumacher, October 15, 2012January 11, 2013 This time the squad heads to investigate some alien abduction activity in Marseilles, France. The mission goes very smoothly. 10 ETs down and only minor wounds to only two soldiers, Schumacher and Hiroyuki-Tagawa. Ripley and Miller receive Sgt Rank and Lee moves to Lieutenant. Alien capture specialist Rossi bags another… Continue Reading
Action XCOM Enemy Unknown Missions Part 4 – Operation Sacred Knife James Schumacher, October 14, 2012January 11, 2013 Operation Sacred Knife takes place in Brazil at the site of a downed UFO taken out by one of our Interceptors. Unfortunately Squaddie Tien Tam is taken out when the ground squad attempts to move in close to capture an outsider alive. They mangage to do just that but at… Continue Reading
Action XCOM Enemy Unknown Missions Part 3 – Operation Lazy Scepter James Schumacher, October 13, 2012January 11, 2013 Our squad heads to a gas station in New York, United States, the site of a possible alien abduction. All is quiet after initially taking out a group of sectoids, but when Rookie Michonne dashes for a scouting position, Floaters appear from a high position. She is quickly overwhelmed. The… Continue Reading
Action XCOM Enemy Unknown Missions Part 2 – Operation Soaring Grave James Schumacher, October 13, 2012January 11, 2013 Our squad heads out to check a lander enemy craft in the woods. Short after they make their initial approach towards the enemy landing spot they encounter a new type of enemy. The ‘Floater’ is a perfect mix of alien and machine. They are lucky enough to capture one alone… Continue Reading
Action XCOM Enemy Unknown Missions Part 1 – Operation Empty Palace James Schumacher, October 13, 2012January 11, 2013 XCOM Missions Part 1 – Operation Empty Palace The XCOM unit heads to a neighborhood in Montreal. The scene is dominated by a restaurant just outside of the dropzone. It seems like a simple sectoid mission and is going fairly well before some Thin Men arrive to flank our squad…. Continue Reading
Video XCOM ’94 – How to Fail in 4 Parts – Part 4 – Acceptance James Schumacher, October 8, 2012October 12, 2012 XCOM ’94 – How to Fail in 4 Parts – Part 4 – Acceptance Accept the fact that you’re going to get your ass kicked playing this game. I needed more crew and better weapons to finish this mission. After completing just 4 previously, the game was already throwing a… Continue Reading
Video XCOM ’94 – How to Fail in 4 Parts – Part 3 – Denial James Schumacher, October 8, 2012October 12, 2012 XCOM ’94 – How to Fail in 4 Parts – Part 3 – Denial In part 3 of this 4 part series, we reach the stage called denial. Wherein, our squad has a highly successful terror missions; taking out 12 aliens with no deaths. The only way to rate higher… Continue Reading
Strategy XCOM ’94 – How to Fail in 4 Parts – Part 2 – Bargaining James Schumacher, October 7, 2012October 11, 2012 XCOM ’94 – How to Fail in 4 Parts – Part 2 – Bargaining Our crew makes it’s next mission, arming itself and pressing forward. The mission starts out well, before the squad makes entrance into the UFO. Alex Yao makes two kills before blind-sided and killed. Pressing into the… Continue Reading
Video XCOM ’94 – How to Fail in 4 Parts – Part 1 – Experience James Schumacher, October 7, 2012October 11, 2012 XCOM ’94 – How to Fail in 4 Parts – Part 1 – Experience This will be a short original X-Com (1994) play that will last 4 parts and about an hour. It will end in epic failure. Part 1 is entitled experience. I’ve played that game many times before,… Continue Reading
Game Informer Rates XCOM 9.5 James Schumacher, October 5, 2012October 7, 2012 A Remake That Lives Up To Its Legendary Provenance Game Informer (owned by parent GameStop) has the first full review of XCOM and they grade it a 9.5 on their scale of 1 to 10. Very excited for this game in case the multiple posts on the topic didn’t clue… Continue Reading
Jake Solomon XCOM Designer Undercover James Schumacher, October 3, 2012October 22, 2012 Jake Solomon Undercover I really like Jake Solomon. He’s self-effacing, obviously passionate about making games, and he happened to pour that passion into one of my (and his) favorite games of all time XCOM. This is quite possibly my most anticipated title of the year, which is saying a lot… Continue Reading
The Spotty History of the XCOM Franchise James Schumacher, October 2, 2012October 2, 2012 The Spotty History of the XCOM Franchise Escape From Mount Stupid – X-COM A somewhat brief (10 min) history of the XCOM franchise, beginning with the classic original game and the downhill slide of the IP from here. Luckily the series is back in some good hands (at least on… Continue Reading