XCOM DLC Wishes – PC Gamer James Schumacher, October 22, 2012October 24, 2012 XCOM DLC: The PC Gamer Wishlist | Features, News | PC Gamer PC Gamer put together a list of wishes for XCOM DLC. Most of them actually seem like things that would be fixed with patches. More map variation would definitely be good. Expansion of character customization is a must…. Continue Reading
PC Games Dishonored Part 3 – Exploring with Gran James Schumacher, October 22, 2012October 22, 2012 Corvo awakens from his sleep filled with a dream-like meeting with the Outsider. He uses some of his new-found powers to explore the surrounding area and find some relics for future use. Soon he is talking with Havelock and taking a mission to assassinate the Regeant. Corvo agrees to try… Continue Reading
Action XCOM Enemy Unknown Missions Part 9 – Enduring Line James Schumacher, October 22, 2012January 11, 2013 Operation Enduring Line is a UFO crash site mission in Brazil for our squad. They are met with Thin Men and Muton as greeters before taking on a Sectoid Commander duo. Though a crew member is briefly mind-controlled the squad is able to overcome without any casualties. Captain Rossi once… Continue Reading
Zombies Help with Grammar James Schumacher, October 22, 2012October 22, 2012 Original Post from Lynda Giddens: Writing Tip: Passive Voice Some friendly grammar tips thanks to zombies. What better way to learn? “She was killed [by zombies.]” <—- passive “Zombies killed [by zombies] her.” <—- active I dunno ’bout you, but this will help me immensely! via: http://blog.grammarly.com/post/34095768680/writeworld-mightymur-the-final-brilliant from Public RSS-Feed of James… Continue Reading
GI Interview with Game Music Composer Jack Wall James Schumacher, October 22, 2012October 22, 2012 Game Music Spotlight: Black Ops II/Mass Effect Composer Jack Wall from Public RSS-Feed of James Schumacher. Created with the PIXELMECHANICS ‘Google+ to RSS-Webtool’ at http://gplusrss.com Continue Reading
Disney’s Voltron is Actually Awesome James Schumacher, October 22, 2012October 22, 2012 There’s Now a Disney Voltron, and It’s Fantastic Often times when it comes to childhood favorites, the discussion turns to how the “reimaginating” or “rebooting” of something has destroyed it. Trying to do something that was already beloved by many people must pass the nostalgia test, the toughest of all… Continue Reading
Action XCOM Enemy Unknown Missions Part 8 – Cursed Jester James Schumacher, October 21, 2012January 11, 2013 This video will give a peak into some of the XCOM base management and research, prior to the mission Cursed Jester. It takes place directly after the initial reveal mission of the Sectoid Commander. Jump to the mission at 11:30. The squad immediately runs into a trio of Floaters shortly… Continue Reading
Action Dishonored Part 2 – Loyalists & Outsiders James Schumacher, October 21, 2012October 22, 2012 The boatman takes Corvo to the Hound Pit’s Pub where the loyalist are headquartered right under the nose of the Regeant and his soldiers. The loyalist are lead by Havlok and Pendleton a soldier and noble respectively. He then spends time meeting some of the other loyalists before heading to… Continue Reading
Action XCOM Enemy Unknown Missions Part 7 – Blinding God James Schumacher, October 20, 2012January 11, 2013 The XCom sets down in Japan at the site of a UFO Landing. During their approach the squad takes out floaters before being met at the landing by a new menace, the large Muton alien soldiers. Lt. Rossi the alien capture specialist manages to stun one of these brutes for… Continue Reading
FPS Dishonored Part 1 – Prison Break James Schumacher, October 20, 2012October 21, 2012 After being wrongfully imprisoned and tortured, Corvo awakens in his sell to find that something has been left for him. Beneath some bread is a note and a key encouraging him to make his escape from the prison and through the nearby sewers. First he must retrieve some explosives in… Continue Reading
Gaming in the Abstract – Memory of a Broken Dimension James Schumacher, October 18, 2012October 18, 2012 Hack This: Memory Of A Broken Dimension | Rock, Paper, Shotgun from Public RSS-Feed of James Schumacher. Created with the PIXELMECHANICS ‘Google+ to RSS-Webtool’ at http://gplusrss.com Continue Reading
Permadeath’s Impact James Schumacher, October 18, 2012October 19, 2012 Gone Forever: How And Why Permadeath Affects Us Discussion of permadeath has always been an interesting one. The topic is getting some more attention of late thanks a lot in part to XCOM and it’s “Ironman” mode. Ironman essentially means that the game is constantly overwriting your singular save file,… Continue Reading