After surviving the ship breaking apart at sea and then her brief capture and escape from a madman in a cave, Lara emerges on a bluff over-looking a coastline strewn with destroyed vessels. She begins to make her way down the cliffside in search of any sign of her crew. She is inexperienced, under-prepared and in need of medical attention and food. She gains warmth from a campfire and food from a deer thanks to a makeshift bow she finds on a corpse. Soon she finds a familiar face next to a strangers…
This is what the game looks like in the highest settings minus tesselation and TressFX until Nvidia has their newest driver set ready. Played at 1920×1080 and recorded at 720p 30fps.