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James Schumacher / JamesInDigital: Words & Art

Writing, Art, Photography, Media & Commentary

Tag: RIP LucasArts

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Knights of the Old Republic II – The Sith Lords Intro (Enhanced)

James Schumacher, April 7, 2013April 7, 2013

This is the Obsidian developed sequel to KOTOR 1, again produced by LucasArts. The game received a mixed reception due to many bugs and especially the rushed/incomplete feeling of the final portions of the game. The game was pushed out before it was ready. Luckily modders have restored a lot…

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Knights of the Old Republic Intro

James Schumacher, April 6, 2013April 7, 2013

Everyone should know this one. This is a LucasArts published, Bioware developed Star Wars RPG set in a time long before the trilogies. It is well-regarded by critics and fans alike as a great entry in the Star Wars gaming universe, has spawned comic books and novels, as well as…

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Escape from Monkey Island Intro

James Schumacher, April 6, 2013April 7, 2013

Escape from Monkey Island was the last for a long time in the Monkey Island series, and I believe that last game (and only 2nd?) on the GrimE engine before LucasArts essentially abandoned what was perceived as the dead/dying adventure game genre. This one has some technical issues on newer…

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Curse of Monkey Island Intro

James Schumacher, April 5, 2013April 7, 2013

Curse of Monkey Island was the 3rd entry in the Monkey Island series and was a radical departure visually from the first two games. Though under the hood this is still a SCUMM engine game, in fact that last one before LucasArts switched to GrimE for Grim Fandango and Escape…

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Outlaws Intro (LucasArts)

James Schumacher, April 5, 2013April 7, 2013

This is newly acquired for me and one I did not play during the time of its original release, unlike the majority of my other LucasArts posts. I’m glad I have it. It features really great, fully orchestrated music composed by Clint Bajakian spread over the game’s two CDs. the…

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Day of the Tentacle Intro

James Schumacher, April 5, 2013April 7, 2013

Tim Schafer and Dave Grossman took the first-time designer/director leads in this sequel to Ron Gilbert’s Maniac Mansion. From Wiki : “Day of the Tentacle follows the point-and-click two-dimensional adventure game formula, first established by the original Maniac Mansion. Players direct the controllable characters around the game world by clicking…

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Maniac Mansion Intro

James Schumacher, April 5, 2013April 7, 2013

Ron Gilbert designed this 1987 adventure classic and Tim Schafer got his start here as a play-tester. From Wiki : “Maniac Mansion is a 1987 graphic adventure game developed and published by Lucasfilm Games. Initially released for the Commodore 64 and Apple II, it was Lucasfilm’s foray into video game…

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Full Throttle Intro

James Schumacher, April 5, 2013April 7, 2013

Full Throttle follows the story of biker gang leader Ben of the Polecats. Ben meets Malcolm Corley via the road and local watering hole. Corley would like a real gang of bikers to accompany him to a stockholder meeting (they’re the last company producing bikes left). Escort missions are no…

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Grim Fandango Intro

James Schumacher, April 5, 2013April 7, 2013

Grim Fandango essentially marked the end of the big adventure game as we knew it during the 80s and 90s. This upgraded Sith (Dark Forces II) engine name GrimE brought pre-rendering of 3D assets for background and 3D characters. Though a critical success it was a commercial failure at the…

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Indiana Jones and the Fate of Atlantis Intro (Talkie)

James Schumacher, April 5, 2013April 7, 2013

Indiana Jones and the Fate of Atlantis was a new entry in the Indy series done in the adventure style that continued the hero’s story after the events of Last Crusade. It involves Indy’s search for the fabled lost city of Atlantis (obviously). This is the full “talkie edition” with…

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Indiana Jones and the Last Crusade Intro (PC + FM Towns)

James Schumacher, April 4, 2013April 7, 2013

The Last Crusade sought to extend the adventure game genre by allowing for different way to progress through the game and a points system that changed based on your solutions. It mostly follows the plot of the film. I added the FM Town version so you can hear the difference…

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Loom Intro (CD Version)

James Schumacher, April 4, 2013April 7, 2013

Straight from Wiki : “Loom is a graphical adventure game originally released in 1990. It was both developed and published by Lucasfilm Games (now called LucasArts) and was the fourth game to use the SCUMM adventure game engine. The project was led by Brian Moriarty”. Loom’s fantasy adventure unfolds as…

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